1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
#include "stdafx.h"
#include "net.minecraft.world.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.world.effect.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.phys.h"
#include "WitherSkull.h"
WitherSkull::WitherSkull(Level *level) : Fireball(level)
{
defineSynchedData();
setSize(5 / 16.0f, 5 / 16.0f);
}
WitherSkull::WitherSkull(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
{
defineSynchedData();
setSize(5 / 16.0f, 5 / 16.0f);
}
float WitherSkull::getInertia()
{
return isDangerous() ? 0.73f : Fireball::getInertia();
}
WitherSkull::WitherSkull(Level *level, double x, double y, double z, double xa, double ya, double za) : Fireball(level, x, y, z, xa, ya, za)
{
defineSynchedData();
setSize(5 / 16.0f, 5 / 16.0f);
}
bool WitherSkull::isOnFire()
{
return false;
}
float WitherSkull::getTileExplosionResistance(Explosion *explosion, Level *level, int x, int y, int z, Tile *tile)
{
float result = Fireball::getTileExplosionResistance(explosion, level, x, y, z, tile);
if (isDangerous() && tile != Tile::unbreakable && tile != Tile::endPortalTile && tile != Tile::endPortalFrameTile)
{
result = min(0.8f, result);
}
return result;
}
void WitherSkull::onHit(HitResult *res)
{
if (!level->isClientSide)
{
if (res->entity != nullptr)
{
if (owner != nullptr)
{
DamageSource *damageSource = DamageSource::mobAttack(owner);
if (res->entity->hurt(damageSource, 8))
{
if (!res->entity->isAlive())
{
owner->heal(5);
}
}
delete damageSource;
}
else
{
res->entity->hurt(DamageSource::magic, 5);
}
if ( res->entity->instanceof(eTYPE_LIVINGENTITY) )
{
int witherSeconds = 0;
if (level->difficulty <= Difficulty::EASY)
{
// Nothing
}
else if (level->difficulty == Difficulty::NORMAL)
{
witherSeconds = 10;
}
else if (level->difficulty == Difficulty::HARD)
{
witherSeconds = 40;
}
if (witherSeconds > 0)
{
dynamic_pointer_cast<LivingEntity>( res->entity )->addEffect(new MobEffectInstance(MobEffect::wither->id, SharedConstants::TICKS_PER_SECOND * witherSeconds, 1));
}
}
}
level->explode(shared_from_this(), x, y, z, 1, false, level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING));
remove();
}
}
bool WitherSkull::isPickable()
{
return false;
}
bool WitherSkull::hurt(DamageSource *source, float damage)
{
return false;
}
void WitherSkull::defineSynchedData()
{
entityData->define(DATA_DANGEROUS, static_cast<byte>(0));
}
bool WitherSkull::isDangerous()
{
return entityData->getByte(DATA_DANGEROUS) == 1;
}
void WitherSkull::setDangerous(bool value)
{
entityData->set(DATA_DANGEROUS, value ? static_cast<byte>(1) : static_cast<byte>(0));
}
bool WitherSkull::shouldBurn()
{
return false;
}
|