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#pragma once
using namespace std;
#include "TileItem.h"
// 4J Stu - Class brought forward from 12w36 to fix stacking problem with silverfish stones
class StoneMonsterTileItem : public TileItem
{
public:
StoneMonsterTileItem(int id);
virtual int getLevelDataForAuxValue(int auxValue);
virtual Icon *getIcon(int itemAuxValue);
virtual unsigned int getDescriptionId(shared_ptr<ItemInstance> instance);
};
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