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path: root/Minecraft.World/SkullTileEntity.cpp
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#include "stdafx.h"
#include "com.mojang.nbt.h"
#include "net.minecraft.network.packet.h"
#include "SkullTileEntity.h"

SkullTileEntity::SkullTileEntity()
{
	skullType = 0;
	rotation = 0;
	extraType = L"";
}

void SkullTileEntity::save(CompoundTag *tag)
{
	TileEntity::save(tag);
	tag->putByte(L"SkullType", static_cast<BYTE>(skullType & 0xff));
	tag->putByte(L"Rot", static_cast<BYTE>(rotation & 0xff));
	tag->putString(L"ExtraType", extraType);
}

void SkullTileEntity::load(CompoundTag *tag)
{
	TileEntity::load(tag);
	skullType = tag->getByte(L"SkullType");
	rotation = tag->getByte(L"Rot");
	if (tag->contains(L"ExtraType")) extraType = tag->getString(L"ExtraType");
}

shared_ptr<Packet> SkullTileEntity::getUpdatePacket()
{
	CompoundTag *tag = new CompoundTag();
	save(tag);
	return std::make_shared<TileEntityDataPacket>(x, y, z, TileEntityDataPacket::TYPE_SKULL, tag);
}

void SkullTileEntity::setSkullType(int skullType, const wstring &extra)
{
	this->skullType = skullType;
	this->extraType = extra;
}

int SkullTileEntity::getSkullType()
{
	return skullType;
}

int SkullTileEntity::getRotation()
{
	return rotation;
}

void SkullTileEntity::setRotation(int rot)
{
	rotation = rot;
}

wstring SkullTileEntity::getExtraType()
{
	return extraType;
}

// 4J Added
shared_ptr<TileEntity> SkullTileEntity::clone()
{
	shared_ptr<SkullTileEntity> result = std::make_shared<SkullTileEntity>();
	TileEntity::clone(result);
	
	result->skullType = skullType;
	result->rotation = rotation;
	result->extraType = extraType;
	return result;
}