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#include "stdafx.h"
#include "BossMob.h"
#include "MultiEntityMob.h"
#include "MultiEntityMobPart.h"
MultiEntityMobPart::MultiEntityMobPart(shared_ptr<MultiEntityMob>parentMob, const wstring &id, float w, float h) : Entity(parentMob->getLevel()), parentMob( parentMob ), id( id )
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
setSize(w, h);
}
void MultiEntityMobPart::defineSynchedData()
{
}
void MultiEntityMobPart::readAdditionalSaveData(CompoundTag *tag)
{
}
void MultiEntityMobPart::addAdditonalSaveData(CompoundTag *tag)
{
}
bool MultiEntityMobPart::isPickable()
{
return true;
}
bool MultiEntityMobPart::hurt(DamageSource *source, float damage)
{
return parentMob.lock()->hurt( dynamic_pointer_cast<MultiEntityMobPart>( shared_from_this() ), source, damage);
}
bool MultiEntityMobPart::is(shared_ptr<Entity> other)
{
return shared_from_this() == other || parentMob.lock() == dynamic_pointer_cast<MultiEntityMob>(other);
}
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