1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
#include "stdafx.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.h"
#include "SharedConstants.h"
#include "BreakDoorGoal.h"
BreakDoorGoal::BreakDoorGoal(Mob *mob) : DoorInteractGoal(mob)
{
breakTime = 0;
lastBreakProgress = -1;
}
bool BreakDoorGoal::canUse()
{
if (!DoorInteractGoal::canUse()) return false;
if (!mob->level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING)) return false;
return !doorTile->isOpen(mob->level, doorX, doorY, doorZ);
}
void BreakDoorGoal::start()
{
DoorInteractGoal::start();
breakTime = 0;
}
bool BreakDoorGoal::canContinueToUse()
{
double d = mob->distanceToSqr(doorX, doorY, doorZ);
return breakTime <= DOOR_BREAK_TIME && !doorTile->isOpen(mob->level, doorX, doorY, doorZ) && d < 2 * 2;
}
void BreakDoorGoal::stop()
{
DoorInteractGoal::stop();
mob->level->destroyTileProgress(mob->entityId, doorX, doorY, doorZ, -1);
}
void BreakDoorGoal::tick()
{
DoorInteractGoal::tick();
if (mob->getRandom()->nextInt(20) == 0)
{
mob->level->levelEvent(LevelEvent::SOUND_ZOMBIE_WOODEN_DOOR, doorX, doorY, doorZ, 0);
}
breakTime++;
int progress = static_cast<int>(breakTime / (float)DOOR_BREAK_TIME * 10);
if (progress != lastBreakProgress)
{
mob->level->destroyTileProgress(mob->entityId, doorX, doorY, doorZ, progress);
lastBreakProgress = progress;
}
if (breakTime == DOOR_BREAK_TIME)
{
if (mob->level->difficulty == Difficulty::HARD)
{
mob->level->removeTile(doorX, doorY, doorZ);
mob->level->levelEvent(LevelEvent::SOUND_ZOMBIE_DOOR_CRASH, doorX, doorY, doorZ, 0);
mob->level->levelEvent(LevelEvent::PARTICLES_DESTROY_BLOCK, doorX, doorY, doorZ, doorTile->id);
}
}
}
|