blob: 208b4c3012a38bbebbadac446b948590bc284723 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#pragma once
#include "HumanoidModel.h"
class ZombieModel : public HumanoidModel
{
public:
ZombieModel();
protected:
ZombieModel(float g, float yOffset, int texWidth, int texHeight);
public:
ZombieModel(float g, bool isArmor);
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
};
|