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#pragma once
#include "Screen.h"
#include "ScrolledSelectionList.h"
class LevelSummary;
class Button;
class Tesselator;
class SelectWorldScreen : public Screen
{
public:
class WorldSelectionList;
protected:
static const int BUTTON_CANCEL_ID = 0;
static const int BUTTON_SELECT_ID = 1;
static const int BUTTON_DELETE_ID = 2;
static const int BUTTON_CREATE_ID = 3;
static const int BUTTON_UP_ID = 4;
static const int BUTTON_DOWN_ID = 5;
static const int BUTTON_RENAME_ID = 6;
private:
// final DateFormat DATE_FORMAT = new SimpleDateFormat(); // 4J - removed
protected:
Screen *lastScreen;
wstring title;
private:
bool done;
int selectedWorld;
vector<LevelSummary *> *levelList;
WorldSelectionList *worldSelectionList;
wstring worldLang;
wstring conversionLang;
bool isDeleting;
Button *deleteButton;
Button *selectButton;
Button *renameButton;
public:
SelectWorldScreen(Screen *lastScreen);
virtual void init();
private:
void loadLevelList();
protected:
wstring getWorldId(int id);
wstring getWorldName(int id);
public:
virtual void postInit();
protected:
virtual void buttonClicked(Button *button);
public:
void worldSelected(int id);
void confirmResult(bool result, int id);
virtual void render(int xm, int ym, float a);
class WorldSelectionList : public ScrolledSelectionList
{
public:
SelectWorldScreen *parent;
// 4J - had to add input parameters to ctor, original is a java subclass of the screen and can access its members
WorldSelectionList(SelectWorldScreen *sws);
protected:
virtual int getNumberOfItems();
virtual void selectItem(int item, bool doubleClick);
virtual bool isSelectedItem(int item);
virtual int getMaxPosition();
virtual void renderBackground();
virtual void renderItem(int i, int x, int y, int h, Tesselator *t);
};
};
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