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#pragma once
#include "Tile_SPU.h"
class Random;
class StoneMonsterTile_SPU : public Tile_SPU
{
public:
static const int HOST_ROCK = 0;
static const int HOST_COBBLE = 1;
static const int HOST_STONEBRICK = 2;
static const int STONE_MONSTER_NAMES_LENGTH = 3;
// 4J Stu - I don't know why this is protected in Java
//protected:
public:
StoneMonsterTile_SPU(int id) : Tile_SPU(id) {}
public:
virtual Icon_SPU *getTexture(int face, int data)
{
if (data == HOST_COBBLE)
{
return TileRef_SPU(stoneBrick_Id)->getTexture(face);
}
if (data == HOST_STONEBRICK)
{
return TileRef_SPU(stoneBrickSmooth_Id)->getTexture(face);
}
return TileRef_SPU(rock_Id)->getTexture(face);
}
};
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