blob: 7e594b28a847ef5b116518156f84ee2b9b87e091 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
#pragma once
#include "Bush_SPU.h"
class Random;
class Sapling_SPU : public Bush_SPU
{
static const int TYPE_MASK = 3;
public:
Sapling_SPU(int id) : Bush_SPU(id) {}
Icon_SPU *getTexture(int face, int data) { data = data & TYPE_MASK; return &ms_pTileData->sapling_icons[data]; }
};
|