blob: fa88e6a71a574dc2d6bee55c6ec982d9655d2450 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
|
#pragma once
#include "Tile_SPU.h"
class Bush_SPU : public Tile_SPU
{
public:
Bush_SPU(int id) : Tile_SPU(id) {}
virtual bool blocksLight() { return false; }
virtual bool isSolidRender(bool isServerLevel = false) { return false; }
virtual int getRenderShape() { return Tile_SPU::SHAPE_CROSS_TEXTURE; }
};
|