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#include "stdafx.h"
TLSStoragePS3* TLSStoragePS3::m_pInstance = nullptr;
BOOL TLSStoragePS3::m_activeList[sc_maxSlots];
__thread LPVOID TLSStoragePS3::m_values[sc_maxSlots];
TLSStoragePS3::TLSStoragePS3()
{
for(int i=0;i<sc_maxSlots; i++)
{
m_activeList[i] = false;
m_values[i] = nullptr;
}
}
TLSStoragePS3* TLSStoragePS3::Instance()
{
if ( m_pInstance == 0 ) // Is this the first time?
{
m_pInstance = new TLSStoragePS3; // Create the singleton instance.
}
return m_pInstance;
}
int TLSStoragePS3::Alloc()
{
for(int i=0; i<sc_maxSlots; i++)
{
if(m_activeList[i] == false)
{
m_activeList[i] = true;
m_values[i] = nullptr;
return i;
}
}
assert(0); // we've ran out of slots
return -1;
}
BOOL TLSStoragePS3::Free( DWORD _index )
{
if(m_activeList[_index] == false)
return false; // not been allocated
m_activeList[_index] = false;
m_values[_index] = nullptr;
return true;
}
BOOL TLSStoragePS3::SetValue( DWORD _index, LPVOID _val )
{
if(m_activeList[_index] == false)
return false;
m_values[_index] = _val;
return true;
}
LPVOID TLSStoragePS3::GetValue( DWORD _index )
{
if(m_activeList[_index] == false)
return nullptr;
return m_values[_index];
}
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