blob: 25f7e116a66858b6a88a74cde28f68daf8470ab5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
#pragma once
#include "Model.h"
class GhastModel : public Model
{
public:
static const int TENTACLESLENGTH=9;
ModelPart *body;
ModelPart *tentacles[TENTACLESLENGTH];
GhastModel();
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
};
|