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path: root/Minecraft.Client/Common/XUI/XUI_SettingsAudio.h
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#pragma once

#include "../media/xuiscene_settings_audio.h"
#include "XUI_Ctrl_SliderWrapper.h"
#include "XUI_CustomMessages.h"

#define SLIDER_SETTINGS_MUSIC 	0
#define SLIDER_SETTINGS_SOUND	1

#define SLIDER_SETTINGS_AUDIO_MAX				SLIDER_SETTINGS_SOUND + 1
class CScene_SettingsAudio : public CXuiSceneImpl
{
protected:
	CXuiCtrlSliderWrapper	m_SliderA[SLIDER_SETTINGS_AUDIO_MAX];

	CXuiControl				m_ButtonOptions;

	// Message map. Here we tie messages to message handlers.
	XUI_BEGIN_MSG_MAP()
		XUI_ON_XM_INIT( OnInit )
		XUI_ON_XM_KEYDOWN( OnKeyDown )
		XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx)
		XUI_ON_XM_NOTIFY_VALUE_CHANGED( OnNotifyValueChanged )
		XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate )
		XUI_ON_XM_TRANSITION_START(OnTransitionStart)
		XUI_ON_XM_NAV_RETURN(OnNavReturn)
		XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer)

	XUI_END_MSG_MAP()

	BEGIN_CONTROL_MAP()
		MAP_CONTROL(IDC_XuiSliderMusic,			m_SliderA[SLIDER_SETTINGS_MUSIC])
		MAP_CONTROL(IDC_XuiSliderSound,			m_SliderA[SLIDER_SETTINGS_SOUND])
		END_CONTROL_MAP()

	HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
	HRESULT OnKeyDown(XUIMessageInput *pInputData, BOOL& bHandled);
	HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData,BOOL& rfHandled);
	HRESULT OnNotifyValueChanged( HXUIOBJ hObjSource, XUINotifyValueChanged* pNotifyValueChanged, BOOL& bHandled );
	HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled);
	HRESULT OnTransitionStart( XUIMessageTransition *pTransition, BOOL& bHandled );
	HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled);
	HRESULT OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled);

	int m_iPad;
	D3DXVECTOR3 m_OriginalPosition;

public:

	// Define the class. The class name must match the ClassOverride property
	// set for the scene in the UI Authoring tool.
	XUI_IMPLEMENT_CLASS( CScene_SettingsAudio, L"CScene_SettingsAudio", XUI_CLASS_SCENE )
};