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#pragma once
#include "UIControl_Base.h"
class UIControl_Button : public UIControl_Base
{
private:
IggyName m_funcEnableButton;
public:
UIControl_Button();
virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
void init(UIString label, int id);
//void init(const wstring &label, int id) { init(UIString::CONSTANT(label), id); }
virtual void ReInit();
void setEnable(bool enable);
};
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