diff options
| author | Slenderman <ssimulpong@outlook.com> | 2026-03-03 11:58:22 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 23:58:22 +0700 |
| commit | 515f91cad8e0625334954acd4024c6bfefcc89e8 (patch) | |
| tree | 5245636194a1fce9ad559f7e9bdfd86be167b104 /README.md | |
| parent | 5c91c2608690872aabba4f62d5ceb02c934f5f32 (diff) | |
Fix player save data issue & multiple username implementations (#257)
* fix saving issue & multiple username implementations
* Update README.md
Updated the method for overriding in-game username from '-name' to 'username.txt'.
* remove unused include i forgot to get rid of while testing
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 8 |
1 files changed, 1 insertions, 7 deletions
@@ -33,13 +33,7 @@ Basic LAN multiplayer is available on the Windows build - Other players on the same LAN can discover the session from the in-game Join Game menu - Game connections use TCP port `25565` by default - LAN discovery uses UDP port `25566` -- You can override your in-game username at launch with `-name` - -Example: - -```powershell -Minecraft.Client.exe -name Steve -``` +- You can override your in-game username at launch with `username.txt` This feature is based on [LCEMP](https://github.com/LCEMP/LCEMP/) |
