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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/ZoneIo.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/ZoneIo.cpp')
-rw-r--r--Minecraft.World/ZoneIo.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/ZoneIo.cpp b/Minecraft.World/ZoneIo.cpp
index f6adcf0e..0bd2a637 100644
--- a/Minecraft.World/ZoneIo.cpp
+++ b/Minecraft.World/ZoneIo.cpp
@@ -22,8 +22,8 @@ void ZoneIo::write(byteArray bb, int size)
void ZoneIo::write(ByteBuffer *bb, int size)
{
DWORD numberOfBytesWritten;
- SetFilePointer(channel,static_cast<int>(pos),nullptr,nullptr);
- WriteFile(channel,bb->getBuffer(), bb->getSize(),&numberOfBytesWritten,nullptr);
+ SetFilePointer(channel,(int)pos,NULL,NULL);
+ WriteFile(channel,bb->getBuffer(), bb->getSize(),&numberOfBytesWritten,NULL);
pos += size;
}
@@ -31,13 +31,13 @@ ByteBuffer *ZoneIo::read(int size)
{
DWORD numberOfBytesRead;
byteArray bb = byteArray(size);
- SetFilePointer(channel,static_cast<int>(pos),nullptr,nullptr);
+ SetFilePointer(channel,(int)pos,NULL,NULL);
ByteBuffer *buff = ByteBuffer::wrap(bb);
// 4J - to investigate - why is this buffer flipped before anything goes in it?
buff->order(ZonedChunkStorage::BYTEORDER);
buff->position(size);
buff->flip();
- ReadFile(channel, buff->getBuffer(), buff->getSize(), &numberOfBytesRead, nullptr);
+ ReadFile(channel, buff->getBuffer(), buff->getSize(), &numberOfBytesRead, NULL);
pos += size;
return buff;
}