From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/ZoneIo.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.World/ZoneIo.cpp') diff --git a/Minecraft.World/ZoneIo.cpp b/Minecraft.World/ZoneIo.cpp index f6adcf0e..0bd2a637 100644 --- a/Minecraft.World/ZoneIo.cpp +++ b/Minecraft.World/ZoneIo.cpp @@ -22,8 +22,8 @@ void ZoneIo::write(byteArray bb, int size) void ZoneIo::write(ByteBuffer *bb, int size) { DWORD numberOfBytesWritten; - SetFilePointer(channel,static_cast(pos),nullptr,nullptr); - WriteFile(channel,bb->getBuffer(), bb->getSize(),&numberOfBytesWritten,nullptr); + SetFilePointer(channel,(int)pos,NULL,NULL); + WriteFile(channel,bb->getBuffer(), bb->getSize(),&numberOfBytesWritten,NULL); pos += size; } @@ -31,13 +31,13 @@ ByteBuffer *ZoneIo::read(int size) { DWORD numberOfBytesRead; byteArray bb = byteArray(size); - SetFilePointer(channel,static_cast(pos),nullptr,nullptr); + SetFilePointer(channel,(int)pos,NULL,NULL); ByteBuffer *buff = ByteBuffer::wrap(bb); // 4J - to investigate - why is this buffer flipped before anything goes in it? buff->order(ZonedChunkStorage::BYTEORDER); buff->position(size); buff->flip(); - ReadFile(channel, buff->getBuffer(), buff->getSize(), &numberOfBytesRead, nullptr); + ReadFile(channel, buff->getBuffer(), buff->getSize(), &numberOfBytesRead, NULL); pos += size; return buff; } -- cgit v1.2.3