diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/TorchTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/TorchTile.cpp')
| -rw-r--r-- | Minecraft.World/TorchTile.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/TorchTile.cpp b/Minecraft.World/TorchTile.cpp index ea1d2ab7..5cbeeae7 100644 --- a/Minecraft.World/TorchTile.cpp +++ b/Minecraft.World/TorchTile.cpp @@ -20,7 +20,7 @@ AABB *TorchTile::getTileAABB(Level *level, int x, int y, int z) return Tile::getTileAABB(level, x, y, z); } -void TorchTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param +void TorchTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param { setShape(level->getData(x, y, z)); } @@ -75,7 +75,7 @@ bool TorchTile::isConnection(Level *level, int x, int y, int z) return true; } int tile = level->getTile(x, y, z); - if (tile == Tile::fence_Id || tile == Tile::netherFence_Id + if (tile == Tile::fence_Id || tile == Tile::netherFence_Id || tile == Tile::glass_Id || tile == Tile::cobbleWall_Id) { return true; |
