From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/TorchTile.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/TorchTile.cpp') diff --git a/Minecraft.World/TorchTile.cpp b/Minecraft.World/TorchTile.cpp index ea1d2ab7..5cbeeae7 100644 --- a/Minecraft.World/TorchTile.cpp +++ b/Minecraft.World/TorchTile.cpp @@ -20,7 +20,7 @@ AABB *TorchTile::getTileAABB(Level *level, int x, int y, int z) return Tile::getTileAABB(level, x, y, z); } -void TorchTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr forceEntity) // 4J added forceData, forceEntity param +void TorchTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr forceEntity) // 4J added forceData, forceEntity param { setShape(level->getData(x, y, z)); } @@ -75,7 +75,7 @@ bool TorchTile::isConnection(Level *level, int x, int y, int z) return true; } int tile = level->getTile(x, y, z); - if (tile == Tile::fence_Id || tile == Tile::netherFence_Id + if (tile == Tile::fence_Id || tile == Tile::netherFence_Id || tile == Tile::glass_Id || tile == Tile::cobbleWall_Id) { return true; -- cgit v1.2.3