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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/TheEndLevelRandomLevelSource.h
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/TheEndLevelRandomLevelSource.h')
-rw-r--r--Minecraft.World/TheEndLevelRandomLevelSource.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/TheEndLevelRandomLevelSource.h b/Minecraft.World/TheEndLevelRandomLevelSource.h
index 2dc7f131..217918ee 100644
--- a/Minecraft.World/TheEndLevelRandomLevelSource.h
+++ b/Minecraft.World/TheEndLevelRandomLevelSource.h
@@ -9,7 +9,7 @@ public:
static const double SNOW_CUTOFF;
static const double SNOW_SCALE;
static const bool FLOATING_ISLANDS;
-
+
static const int CHUNK_HEIGHT = 4;
static const int CHUNK_WIDTH = 8;
private:
@@ -30,7 +30,7 @@ private:
Level *level;
public:
- TheEndLevelRandomLevelSource(Level *level, __int64 seed);
+ TheEndLevelRandomLevelSource(Level *level, int64_t seed);
~TheEndLevelRandomLevelSource();
void prepareHeights(int xOffs, int zOffs, byteArray blocks, BiomeArray biomes);
@@ -56,5 +56,5 @@ public:
public:
virtual vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z);
- virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z);
+ virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z);
};