diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/StrongholdFeature.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/StrongholdFeature.h')
| -rw-r--r-- | Minecraft.World/StrongholdFeature.h | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/Minecraft.World/StrongholdFeature.h b/Minecraft.World/StrongholdFeature.h index c96e9933..57dc5e2d 100644 --- a/Minecraft.World/StrongholdFeature.h +++ b/Minecraft.World/StrongholdFeature.h @@ -19,27 +19,44 @@ class Biome; class StrongholdFeature : public StructureFeature { public: + static const wstring OPTION_DISTANCE; + static const wstring OPTION_COUNT; + static const wstring OPTION_SPREAD; + +public: static void staticCtor(); private: static vector<Biome *> allowedBiomes; - bool isSpotSelected; + bool isSpotSelected; static const int strongholdPos_length = 1;// Java game has 3, but xbox game only has 1 because of the world size; // 4J added - ChunkPos *strongholdPos[strongholdPos_length]; + ChunkPos *strongholdPos[strongholdPos_length]; + double distance; + int spread; + + void _init(); public: StrongholdFeature(); + StrongholdFeature(unordered_map<wstring, wstring> options); ~StrongholdFeature(); + wstring getFeatureName(); + protected: virtual bool isFeatureChunk(int x, int z, bool bIsSuperflat=false); vector<TilePos> *getGuesstimatedFeaturePositions(); - virtual StructureStart *createStructureStart(int x, int z); + virtual StructureStart *createStructureStart(int x, int z); -private: +public: class StrongholdStart : public StructureStart { public: + static StructureStart *Create() { return new StrongholdStart(); } + virtual EStructureStart GetType() { return eStructureStart_StrongholdStart; } + + public: + StrongholdStart(); StrongholdStart(Level *level, Random *random, int chunkX, int chunkZ); - }; + }; }; |
