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authorLoki <lokirautio@gmail.com>2026-03-09 06:53:08 -0500
committerGitHub <noreply@github.com>2026-03-09 06:53:08 -0500
commitbda3b1078ac357b805156a8802a0649f7021716e (patch)
tree838cf12ae598a810fb90a6e455f7fc03131f1342 /Minecraft.World/Socket.cpp
parenta358a3caaee2a4781f910cfb440bd822ae73a7e5 (diff)
Port over RCE Patches from LCEMP (#1023)
* LCEMP RCE Fixes WIP Based on https://github.com/LCEMP/LCEMP/commit/d017bfc30a68888bf5c79b23cf5c4f607cf828bf * Update to LCEMP's ByteArrayIO version Fixes compilation since ours was missing some revisions from LCEMP * Add additional safety checks missed in first pass * Remove duplicate recipe count check
Diffstat (limited to 'Minecraft.World/Socket.cpp')
-rw-r--r--Minecraft.World/Socket.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/Minecraft.World/Socket.cpp b/Minecraft.World/Socket.cpp
index 2d5b257d..41ac3702 100644
--- a/Minecraft.World/Socket.cpp
+++ b/Minecraft.World/Socket.cpp
@@ -141,6 +141,11 @@ void Socket::pushDataToQueue(const BYTE * pbData, DWORD dwDataSize, bool fromHos
// dwDataSize, queueIdx, dwDataSize > 0 ? pbData[0] : 0, networkPlayerSmallId);
EnterCriticalSection(&m_queueLockNetwork[queueIdx]);
+ if (m_queueNetwork[queueIdx].size() + dwDataSize > 2 * 1024 * 1024)
+ {
+ LeaveCriticalSection(&m_queueLockNetwork[queueIdx]);
+ return;
+ }
for( unsigned int i = 0; i < dwDataSize; i++ )
{
m_queueNetwork[queueIdx].push(*pbData++);