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| author | Loki <lokirautio@gmail.com> | 2026-03-09 06:53:08 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-09 06:53:08 -0500 |
| commit | bda3b1078ac357b805156a8802a0649f7021716e (patch) | |
| tree | 838cf12ae598a810fb90a6e455f7fc03131f1342 /Minecraft.World/Socket.cpp | |
| parent | a358a3caaee2a4781f910cfb440bd822ae73a7e5 (diff) | |
Port over RCE Patches from LCEMP (#1023)
* LCEMP RCE Fixes WIP
Based on https://github.com/LCEMP/LCEMP/commit/d017bfc30a68888bf5c79b23cf5c4f607cf828bf
* Update to LCEMP's ByteArrayIO version
Fixes compilation since ours was missing some revisions from LCEMP
* Add additional safety checks missed in first pass
* Remove duplicate recipe count check
Diffstat (limited to 'Minecraft.World/Socket.cpp')
| -rw-r--r-- | Minecraft.World/Socket.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Minecraft.World/Socket.cpp b/Minecraft.World/Socket.cpp index 2d5b257d..41ac3702 100644 --- a/Minecraft.World/Socket.cpp +++ b/Minecraft.World/Socket.cpp @@ -141,6 +141,11 @@ void Socket::pushDataToQueue(const BYTE * pbData, DWORD dwDataSize, bool fromHos // dwDataSize, queueIdx, dwDataSize > 0 ? pbData[0] : 0, networkPlayerSmallId); EnterCriticalSection(&m_queueLockNetwork[queueIdx]); + if (m_queueNetwork[queueIdx].size() + dwDataSize > 2 * 1024 * 1024) + { + LeaveCriticalSection(&m_queueLockNetwork[queueIdx]); + return; + } for( unsigned int i = 0; i < dwDataSize; i++ ) { m_queueNetwork[queueIdx].push(*pbData++); |
