From bda3b1078ac357b805156a8802a0649f7021716e Mon Sep 17 00:00:00 2001 From: Loki Date: Mon, 9 Mar 2026 06:53:08 -0500 Subject: Port over RCE Patches from LCEMP (#1023) * LCEMP RCE Fixes WIP Based on https://github.com/LCEMP/LCEMP/commit/d017bfc30a68888bf5c79b23cf5c4f607cf828bf * Update to LCEMP's ByteArrayIO version Fixes compilation since ours was missing some revisions from LCEMP * Add additional safety checks missed in first pass * Remove duplicate recipe count check --- Minecraft.World/Socket.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Minecraft.World/Socket.cpp') diff --git a/Minecraft.World/Socket.cpp b/Minecraft.World/Socket.cpp index 2d5b257d..41ac3702 100644 --- a/Minecraft.World/Socket.cpp +++ b/Minecraft.World/Socket.cpp @@ -141,6 +141,11 @@ void Socket::pushDataToQueue(const BYTE * pbData, DWORD dwDataSize, bool fromHos // dwDataSize, queueIdx, dwDataSize > 0 ? pbData[0] : 0, networkPlayerSmallId); EnterCriticalSection(&m_queueLockNetwork[queueIdx]); + if (m_queueNetwork[queueIdx].size() + dwDataSize > 2 * 1024 * 1024) + { + LeaveCriticalSection(&m_queueLockNetwork[queueIdx]); + return; + } for( unsigned int i = 0; i < dwDataSize; i++ ) { m_queueNetwork[queueIdx].push(*pbData++); -- cgit v1.2.3