diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/RandomScatteredLargeFeature.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/RandomScatteredLargeFeature.h')
| -rw-r--r-- | Minecraft.World/RandomScatteredLargeFeature.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/Minecraft.World/RandomScatteredLargeFeature.h b/Minecraft.World/RandomScatteredLargeFeature.h index b7d9fc06..b5d46ce8 100644 --- a/Minecraft.World/RandomScatteredLargeFeature.h +++ b/Minecraft.World/RandomScatteredLargeFeature.h @@ -6,17 +6,41 @@ class RandomScatteredLargeFeature : public StructureFeature { public: + static const wstring OPTION_SPACING; + static void staticCtor(); static vector<Biome *> allowedBiomes; + +private: + vector<Biome::MobSpawnerData *> swamphutEnemies; + int spacing; + int minSeparation; + + void _init(); + +public: RandomScatteredLargeFeature(); + RandomScatteredLargeFeature(unordered_map<wstring, wstring> options); + + wstring getFeatureName(); protected: virtual bool isFeatureChunk(int x, int z, bool bIsSuperflat=false); StructureStart *createStructureStart(int x, int z); +public: class ScatteredFeatureStart : public StructureStart { public: + static StructureStart *Create() { return new ScatteredFeatureStart(); } + virtual EStructureStart GetType() { return eStructureStart_ScatteredFeatureStart; } + + public: + ScatteredFeatureStart(); ScatteredFeatureStart(Level *level, Random *random, int chunkX, int chunkZ); }; + +public: + bool isSwamphut(int cellX, int cellY, int cellZ); + vector<Biome::MobSpawnerData *> *getSwamphutEnemies(); };
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