From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/RandomScatteredLargeFeature.h | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) (limited to 'Minecraft.World/RandomScatteredLargeFeature.h') diff --git a/Minecraft.World/RandomScatteredLargeFeature.h b/Minecraft.World/RandomScatteredLargeFeature.h index b7d9fc06..b5d46ce8 100644 --- a/Minecraft.World/RandomScatteredLargeFeature.h +++ b/Minecraft.World/RandomScatteredLargeFeature.h @@ -6,17 +6,41 @@ class RandomScatteredLargeFeature : public StructureFeature { public: + static const wstring OPTION_SPACING; + static void staticCtor(); static vector allowedBiomes; + +private: + vector swamphutEnemies; + int spacing; + int minSeparation; + + void _init(); + +public: RandomScatteredLargeFeature(); + RandomScatteredLargeFeature(unordered_map options); + + wstring getFeatureName(); protected: virtual bool isFeatureChunk(int x, int z, bool bIsSuperflat=false); StructureStart *createStructureStart(int x, int z); +public: class ScatteredFeatureStart : public StructureStart { public: + static StructureStart *Create() { return new ScatteredFeatureStart(); } + virtual EStructureStart GetType() { return eStructureStart_ScatteredFeatureStart; } + + public: + ScatteredFeatureStart(); ScatteredFeatureStart(Level *level, Random *random, int chunkX, int chunkZ); }; + +public: + bool isSwamphut(int cellX, int cellY, int cellZ); + vector *getSwamphutEnemies(); }; \ No newline at end of file -- cgit v1.2.3