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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/Random.h
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/Random.h')
-rw-r--r--Minecraft.World/Random.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/Random.h b/Minecraft.World/Random.h
index 9af3a3c2..cfb6af26 100644
--- a/Minecraft.World/Random.h
+++ b/Minecraft.World/Random.h
@@ -3,21 +3,21 @@
class Random
{
private:
- __int64 seed;
+ int64_t seed;
bool haveNextNextGaussian;
double nextNextGaussian;
protected:
int next(int bits);
public:
Random();
- Random(__int64 seed);
- void setSeed(__int64 s);
+ Random(int64_t seed);
+ void setSeed(int64_t s);
void nextBytes(byte *bytes, unsigned int count);
double nextDouble();
double nextGaussian();
int nextInt();
int nextInt(int to);
float nextFloat();
- __int64 nextLong();
+ int64_t nextLong();
bool nextBoolean();
}; \ No newline at end of file