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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/PressurePlateTile.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/PressurePlateTile.cpp')
-rw-r--r--Minecraft.World/PressurePlateTile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/PressurePlateTile.cpp b/Minecraft.World/PressurePlateTile.cpp
index beed308a..650fbf9f 100644
--- a/Minecraft.World/PressurePlateTile.cpp
+++ b/Minecraft.World/PressurePlateTile.cpp
@@ -23,14 +23,14 @@ int PressurePlateTile::getSignalForData(int data)
int PressurePlateTile::getSignalStrength(Level *level, int x, int y, int z)
{
- vector< shared_ptr<Entity> > *entities = NULL;
+ vector< shared_ptr<Entity> > *entities = nullptr;
if (sensitivity == everything) entities = level->getEntities(nullptr, getSensitiveAABB(x, y, z));
else if (sensitivity == mobs) entities = level->getEntitiesOfClass(typeid(LivingEntity), getSensitiveAABB(x, y, z));
else if (sensitivity == players) entities = level->getEntitiesOfClass(typeid(Player), getSensitiveAABB(x, y, z));
else __debugbreak(); // 4J-JEV: We're going to delete something at a random location.
- if (entities != NULL && !entities->empty())
+ if (entities != nullptr && !entities->empty())
{
for (auto& e : *entities)
{