From a9be52c41a02d207233199e98898fe7483d7e817 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sat, 7 Mar 2026 21:56:03 -0500 Subject: Project modernization (#630) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides --- Minecraft.World/PressurePlateTile.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/PressurePlateTile.cpp') diff --git a/Minecraft.World/PressurePlateTile.cpp b/Minecraft.World/PressurePlateTile.cpp index beed308a..650fbf9f 100644 --- a/Minecraft.World/PressurePlateTile.cpp +++ b/Minecraft.World/PressurePlateTile.cpp @@ -23,14 +23,14 @@ int PressurePlateTile::getSignalForData(int data) int PressurePlateTile::getSignalStrength(Level *level, int x, int y, int z) { - vector< shared_ptr > *entities = NULL; + vector< shared_ptr > *entities = nullptr; if (sensitivity == everything) entities = level->getEntities(nullptr, getSensitiveAABB(x, y, z)); else if (sensitivity == mobs) entities = level->getEntitiesOfClass(typeid(LivingEntity), getSensitiveAABB(x, y, z)); else if (sensitivity == players) entities = level->getEntitiesOfClass(typeid(Player), getSensitiveAABB(x, y, z)); else __debugbreak(); // 4J-JEV: We're going to delete something at a random location. - if (entities != NULL && !entities->empty()) + if (entities != nullptr && !entities->empty()) { for (auto& e : *entities) { -- cgit v1.2.3