diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/PlayerIO.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/PlayerIO.h')
| -rw-r--r-- | Minecraft.World/PlayerIO.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/PlayerIO.h b/Minecraft.World/PlayerIO.h index 559ab2ee..dc843605 100644 --- a/Minecraft.World/PlayerIO.h +++ b/Minecraft.World/PlayerIO.h @@ -7,16 +7,16 @@ using namespace std; class Player; -class PlayerIO +class PlayerIO { public: - virtual void save(shared_ptr<Player> player) = 0; - virtual bool load(shared_ptr<Player> player) = 0; // 4J Changed return val to bool to check if new player or loaded player + virtual void save(std::shared_ptr<Player> player) = 0; + virtual bool load(std::shared_ptr<Player> player) = 0; // 4J Changed return val to bool to check if new player or loaded player virtual CompoundTag *loadPlayerDataTag(PlayerUID xuid) = 0; // 4J Changed from string name to xuid // 4J Added virtual void clearOldPlayerFiles() = 0; virtual void saveMapIdLookup() = 0; - virtual void deleteMapFilesForPlayer(shared_ptr<Player> player) = 0; + virtual void deleteMapFilesForPlayer(std::shared_ptr<Player> player) = 0; virtual void saveAllCachedData() = 0; };
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