From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/PlayerIO.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.World/PlayerIO.h') diff --git a/Minecraft.World/PlayerIO.h b/Minecraft.World/PlayerIO.h index 559ab2ee..dc843605 100644 --- a/Minecraft.World/PlayerIO.h +++ b/Minecraft.World/PlayerIO.h @@ -7,16 +7,16 @@ using namespace std; class Player; -class PlayerIO +class PlayerIO { public: - virtual void save(shared_ptr player) = 0; - virtual bool load(shared_ptr player) = 0; // 4J Changed return val to bool to check if new player or loaded player + virtual void save(std::shared_ptr player) = 0; + virtual bool load(std::shared_ptr player) = 0; // 4J Changed return val to bool to check if new player or loaded player virtual CompoundTag *loadPlayerDataTag(PlayerUID xuid) = 0; // 4J Changed from string name to xuid // 4J Added virtual void clearOldPlayerFiles() = 0; virtual void saveMapIdLookup() = 0; - virtual void deleteMapFilesForPlayer(shared_ptr player) = 0; + virtual void deleteMapFilesForPlayer(std::shared_ptr player) = 0; virtual void saveAllCachedData() = 0; }; \ No newline at end of file -- cgit v1.2.3