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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/PistonBaseTile.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/PistonBaseTile.h')
-rw-r--r--Minecraft.World/PistonBaseTile.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/PistonBaseTile.h b/Minecraft.World/PistonBaseTile.h
index 0fda1391..c61eec86 100644
--- a/Minecraft.World/PistonBaseTile.h
+++ b/Minecraft.World/PistonBaseTile.h
@@ -27,8 +27,8 @@ private:
static DWORD tlsIdx;
// 4J - was just a static but implemented with TLS for our version
- static bool ignoreUpdate();
- static void ignoreUpdate(bool set);
+ static bool ignoreUpdate();
+ static void ignoreUpdate(bool set);
public:
PistonBaseTile(int id, bool isSticky);
@@ -42,8 +42,8 @@ public:
virtual int getRenderShape();
virtual bool isSolidRender(bool isServerLevel = false);
- virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
- virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
+ virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
+ virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by);
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
virtual void onPlace(Level *level, int x, int y, int z);
@@ -53,15 +53,15 @@ private:
public:
virtual void triggerEvent(Level *level, int x, int y, int z, int param1, int facing);
- virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
+ virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual void updateDefaultShape();
- virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
+ virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, std::shared_ptr<Entity> source);
virtual AABB *getAABB(Level *level, int x, int y, int z);
virtual bool isCubeShaped();
static int getFacing(int data);
static bool isExtended(int data);
- static int getNewFacing(Level *level, int x, int y, int z, shared_ptr<Player> player);
+ static int getNewFacing(Level *level, int x, int y, int z, std::shared_ptr<Player> player);
private:
static bool isPushable(int block, Level *level, int cx, int cy, int cz, bool allowDestroyable);
static bool canPush(Level *level, int sx, int sy, int sz, int facing);