diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/PistonBaseTile.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/PistonBaseTile.h')
| -rw-r--r-- | Minecraft.World/PistonBaseTile.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/PistonBaseTile.h b/Minecraft.World/PistonBaseTile.h index 0fda1391..c61eec86 100644 --- a/Minecraft.World/PistonBaseTile.h +++ b/Minecraft.World/PistonBaseTile.h @@ -27,8 +27,8 @@ private: static DWORD tlsIdx; // 4J - was just a static but implemented with TLS for our version - static bool ignoreUpdate(); - static void ignoreUpdate(bool set); + static bool ignoreUpdate(); + static void ignoreUpdate(bool set); public: PistonBaseTile(int id, bool isSticky); @@ -42,8 +42,8 @@ public: virtual int getRenderShape(); virtual bool isSolidRender(bool isServerLevel = false); - virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param - virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by); + virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by); virtual void neighborChanged(Level *level, int x, int y, int z, int type); virtual void onPlace(Level *level, int x, int y, int z); @@ -53,15 +53,15 @@ private: public: virtual void triggerEvent(Level *level, int x, int y, int z, int param1, int facing); - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param virtual void updateDefaultShape(); - virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source); + virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, std::shared_ptr<Entity> source); virtual AABB *getAABB(Level *level, int x, int y, int z); virtual bool isCubeShaped(); static int getFacing(int data); static bool isExtended(int data); - static int getNewFacing(Level *level, int x, int y, int z, shared_ptr<Player> player); + static int getNewFacing(Level *level, int x, int y, int z, std::shared_ptr<Player> player); private: static bool isPushable(int block, Level *level, int cx, int cy, int cz, bool allowDestroyable); static bool canPush(Level *level, int sx, int sy, int sz, int facing); |
