From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/PistonBaseTile.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'Minecraft.World/PistonBaseTile.h') diff --git a/Minecraft.World/PistonBaseTile.h b/Minecraft.World/PistonBaseTile.h index 0fda1391..c61eec86 100644 --- a/Minecraft.World/PistonBaseTile.h +++ b/Minecraft.World/PistonBaseTile.h @@ -27,8 +27,8 @@ private: static DWORD tlsIdx; // 4J - was just a static but implemented with TLS for our version - static bool ignoreUpdate(); - static void ignoreUpdate(bool set); + static bool ignoreUpdate(); + static void ignoreUpdate(bool set); public: PistonBaseTile(int id, bool isSticky); @@ -42,8 +42,8 @@ public: virtual int getRenderShape(); virtual bool isSolidRender(bool isServerLevel = false); - virtual bool use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param - virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr by); + virtual bool use(Level *level, int x, int y, int z, std::shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr by); virtual void neighborChanged(Level *level, int x, int y, int z, int type); virtual void onPlace(Level *level, int x, int y, int z); @@ -53,15 +53,15 @@ private: public: virtual void triggerEvent(Level *level, int x, int y, int z, int param1, int facing); - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr forceEntity = shared_ptr()); // 4J added forceData, forceEntity param + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr forceEntity = std::shared_ptr()); // 4J added forceData, forceEntity param virtual void updateDefaultShape(); - virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr source); + virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, std::shared_ptr source); virtual AABB *getAABB(Level *level, int x, int y, int z); virtual bool isCubeShaped(); static int getFacing(int data); static bool isExtended(int data); - static int getNewFacing(Level *level, int x, int y, int z, shared_ptr player); + static int getNewFacing(Level *level, int x, int y, int z, std::shared_ptr player); private: static bool isPushable(int block, Level *level, int cx, int cy, int cz, bool allowDestroyable); static bool canPush(Level *level, int sx, int sy, int sz, int facing); -- cgit v1.2.3