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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/PerlinNoise.cpp
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/PerlinNoise.cpp')
-rw-r--r--Minecraft.World/PerlinNoise.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/PerlinNoise.cpp b/Minecraft.World/PerlinNoise.cpp
index b4fd8004..b4c65e55 100644
--- a/Minecraft.World/PerlinNoise.cpp
+++ b/Minecraft.World/PerlinNoise.cpp
@@ -77,8 +77,8 @@ doubleArray PerlinNoise::getRegion(doubleArray buffer, int x, int y, int z, int
double xx = x * pow * xScale;
double yy = y * pow * yScale;
double zz = z * pow * zScale;
- __int64 xb = Mth::lfloor(xx);
- __int64 zb = Mth::lfloor(zz);
+ int64_t xb = Mth::lfloor(xx);
+ int64_t zb = Mth::lfloor(zz);
xx -= xb;
zz -= zb;
xb %= 16777216;