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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/PerformanceTimer.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/PerformanceTimer.cpp')
-rw-r--r--Minecraft.World/PerformanceTimer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/PerformanceTimer.cpp b/Minecraft.World/PerformanceTimer.cpp
index 1e01a404..5ed7ee0c 100644
--- a/Minecraft.World/PerformanceTimer.cpp
+++ b/Minecraft.World/PerformanceTimer.cpp
@@ -7,7 +7,7 @@ PerformanceTimer::PerformanceTimer()
// Get the frequency of the timer
LARGE_INTEGER qwTicksPerSec;
QueryPerformanceFrequency( &qwTicksPerSec );
- m_fSecsPerTick = 1.0f / static_cast<float>(qwTicksPerSec.QuadPart);
+ m_fSecsPerTick = 1.0f / (float)qwTicksPerSec.QuadPart;
Reset();
#endif
@@ -28,7 +28,7 @@ void PerformanceTimer::PrintElapsedTime(const wstring &description)
QueryPerformanceCounter( &qwNewTime );
qwDeltaTime.QuadPart = qwNewTime.QuadPart - m_qwStartTime.QuadPart;
- float fElapsedTime = m_fSecsPerTick * static_cast<FLOAT>(qwDeltaTime.QuadPart);
+ float fElapsedTime = m_fSecsPerTick * ((FLOAT)(qwDeltaTime.QuadPart));
app.DebugPrintf("TIMER: %ls: Elapsed time %f\n", description.c_str(), fElapsedTime);
#endif