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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/Monster.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/Monster.cpp')
| -rw-r--r-- | Minecraft.World/Monster.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/Monster.cpp b/Minecraft.World/Monster.cpp index 2de45315..174a706c 100644 --- a/Minecraft.World/Monster.cpp +++ b/Minecraft.World/Monster.cpp @@ -46,7 +46,7 @@ shared_ptr<Entity> Monster::findAttackTarget() #endif shared_ptr<Player> player = level->getNearestAttackablePlayer(shared_from_this(), 16); - if (player != nullptr && canSee(player) ) return player; + if (player != NULL && canSee(player) ) return player; return shared_ptr<Player>(); } @@ -75,7 +75,7 @@ bool Monster::hurt(DamageSource *source, float dmg) */ bool Monster::doHurtTarget(shared_ptr<Entity> target) { - float dmg = static_cast<float>(getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->getValue()); + float dmg = (float) getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->getValue(); int knockback = 0; |
