From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/Monster.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/Monster.cpp') diff --git a/Minecraft.World/Monster.cpp b/Minecraft.World/Monster.cpp index 2de45315..174a706c 100644 --- a/Minecraft.World/Monster.cpp +++ b/Minecraft.World/Monster.cpp @@ -46,7 +46,7 @@ shared_ptr Monster::findAttackTarget() #endif shared_ptr player = level->getNearestAttackablePlayer(shared_from_this(), 16); - if (player != nullptr && canSee(player) ) return player; + if (player != NULL && canSee(player) ) return player; return shared_ptr(); } @@ -75,7 +75,7 @@ bool Monster::hurt(DamageSource *source, float dmg) */ bool Monster::doHurtTarget(shared_ptr target) { - float dmg = static_cast(getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->getValue()); + float dmg = (float) getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->getValue(); int knockback = 0; -- cgit v1.2.3