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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/MeleeAttackGoal.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
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-rw-r--r--Minecraft.World/MeleeAttackGoal.h38
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diff --git a/Minecraft.World/MeleeAttackGoal.h b/Minecraft.World/MeleeAttackGoal.h
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+#pragma once
+
+#include "Goal.h"
+
+class Level;
+class Mob;
+class Path;
+
+class MeleeAttackGoal : public Goal
+{
+private:
+ Level *level;
+ Mob *mob; // Owner of this goal
+ weak_ptr<Mob> target;
+
+ int attackTime;
+ float speed;
+ bool trackTarget;
+ Path *path;
+ eINSTANCEOF attackType;
+ int timeToRecalcPath;
+
+ void _init(Mob *mob, float speed, bool trackTarget);
+
+public:
+ MeleeAttackGoal(Mob *mob, eINSTANCEOF attackType, float speed, bool trackTarget);
+ MeleeAttackGoal(Mob *mob, float speed, bool trackTarget);
+ ~MeleeAttackGoal();
+
+ virtual bool canUse();
+ virtual bool canContinueToUse();
+ virtual void start();
+ virtual void stop();
+ virtual void tick();
+
+ // 4J Added override to update ai elements when loading entity from schematics
+ virtual void setLevel(Level *level) { this->level = level; }
+}; \ No newline at end of file