diff options
| author | void_17 <61356189+void2012@users.noreply.github.com> | 2026-03-07 03:31:30 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-07 03:31:30 +0700 |
| commit | 988e3042e00485aa7ed3725fe7bfde1da8cf8519 (patch) | |
| tree | cf712d80b4d03eec73f935e0cce23020ddb6f5ef /Minecraft.World/McRegionChunkStorage.cpp | |
| parent | 175fc3824e502ecd701c1da2ecd2061d77495693 (diff) | |
Remove all MSVC `__int64` (#742)
Diffstat (limited to 'Minecraft.World/McRegionChunkStorage.cpp')
| -rw-r--r-- | Minecraft.World/McRegionChunkStorage.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/McRegionChunkStorage.cpp b/Minecraft.World/McRegionChunkStorage.cpp index 344ff6c7..87dabf0b 100644 --- a/Minecraft.World/McRegionChunkStorage.cpp +++ b/Minecraft.World/McRegionChunkStorage.cpp @@ -45,7 +45,7 @@ McRegionChunkStorage::McRegionChunkStorage(ConsoleSaveFile *saveFile, const wstr for(int i = 0; i < count; ++i) { - __int64 index = dis.readLong(); + int64_t index = dis.readLong(); CompoundTag *tag = NbtIo::read(&dis); ByteArrayOutputStream bos; @@ -78,7 +78,7 @@ LevelChunk *McRegionChunkStorage::load(Level *level, int x, int z) // If we can't find the chunk in the save file, then we should remove any entities we might have for that chunk if(regionChunkInputStream == NULL) { - __int64 index = ((__int64)(x) << 32) | (((__int64)(z))&0x00000000FFFFFFFF); + int64_t index = ((int64_t)(x) << 32) | (((int64_t)(z))&0x00000000FFFFFFFF); auto it = m_entityData.find(index); if(it != m_entityData.end()) @@ -242,7 +242,7 @@ void McRegionChunkStorage::saveEntities(Level *level, LevelChunk *levelChunk) { #ifdef SPLIT_SAVES PIXBeginNamedEvent(0,"Saving entities"); - __int64 index = ((__int64)(levelChunk->x) << 32) | (((__int64)(levelChunk->z))&0x00000000FFFFFFFF); + int64_t index = ((int64_t)(levelChunk->x) << 32) | (((int64_t)(levelChunk->z))&0x00000000FFFFFFFF); delete m_entityData[index].data; @@ -276,7 +276,7 @@ void McRegionChunkStorage::saveEntities(Level *level, LevelChunk *levelChunk) void McRegionChunkStorage::loadEntities(Level *level, LevelChunk *levelChunk) { #ifdef SPLIT_SAVES - __int64 index = ((__int64)(levelChunk->x) << 32) | (((__int64)(levelChunk->z))&0x00000000FFFFFFFF); + int64_t index = ((int64_t)(levelChunk->x) << 32) | (((int64_t)(levelChunk->z))&0x00000000FFFFFFFF); auto it = m_entityData.find(index); if(it != m_entityData.end()) |
