From 988e3042e00485aa7ed3725fe7bfde1da8cf8519 Mon Sep 17 00:00:00 2001 From: void_17 <61356189+void2012@users.noreply.github.com> Date: Sat, 7 Mar 2026 03:31:30 +0700 Subject: Remove all MSVC `__int64` (#742) --- Minecraft.World/McRegionChunkStorage.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.World/McRegionChunkStorage.cpp') diff --git a/Minecraft.World/McRegionChunkStorage.cpp b/Minecraft.World/McRegionChunkStorage.cpp index 344ff6c7..87dabf0b 100644 --- a/Minecraft.World/McRegionChunkStorage.cpp +++ b/Minecraft.World/McRegionChunkStorage.cpp @@ -45,7 +45,7 @@ McRegionChunkStorage::McRegionChunkStorage(ConsoleSaveFile *saveFile, const wstr for(int i = 0; i < count; ++i) { - __int64 index = dis.readLong(); + int64_t index = dis.readLong(); CompoundTag *tag = NbtIo::read(&dis); ByteArrayOutputStream bos; @@ -78,7 +78,7 @@ LevelChunk *McRegionChunkStorage::load(Level *level, int x, int z) // If we can't find the chunk in the save file, then we should remove any entities we might have for that chunk if(regionChunkInputStream == NULL) { - __int64 index = ((__int64)(x) << 32) | (((__int64)(z))&0x00000000FFFFFFFF); + int64_t index = ((int64_t)(x) << 32) | (((int64_t)(z))&0x00000000FFFFFFFF); auto it = m_entityData.find(index); if(it != m_entityData.end()) @@ -242,7 +242,7 @@ void McRegionChunkStorage::saveEntities(Level *level, LevelChunk *levelChunk) { #ifdef SPLIT_SAVES PIXBeginNamedEvent(0,"Saving entities"); - __int64 index = ((__int64)(levelChunk->x) << 32) | (((__int64)(levelChunk->z))&0x00000000FFFFFFFF); + int64_t index = ((int64_t)(levelChunk->x) << 32) | (((int64_t)(levelChunk->z))&0x00000000FFFFFFFF); delete m_entityData[index].data; @@ -276,7 +276,7 @@ void McRegionChunkStorage::saveEntities(Level *level, LevelChunk *levelChunk) void McRegionChunkStorage::loadEntities(Level *level, LevelChunk *levelChunk) { #ifdef SPLIT_SAVES - __int64 index = ((__int64)(levelChunk->x) << 32) | (((__int64)(levelChunk->z))&0x00000000FFFFFFFF); + int64_t index = ((int64_t)(levelChunk->x) << 32) | (((int64_t)(levelChunk->z))&0x00000000FFFFFFFF); auto it = m_entityData.find(index); if(it != m_entityData.end()) -- cgit v1.2.3