diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/LevelEvent.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/LevelEvent.h')
| -rw-r--r-- | Minecraft.World/LevelEvent.h | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/Minecraft.World/LevelEvent.h b/Minecraft.World/LevelEvent.h index c78c3569..8bd3fea5 100644 --- a/Minecraft.World/LevelEvent.h +++ b/Minecraft.World/LevelEvent.h @@ -4,20 +4,20 @@ class LevelEvent { public: - static const int SOUND_CLICK = 1000; - static const int SOUND_CLICK_FAIL = 1001; - static const int SOUND_LAUNCH = 1002; - static const int SOUND_OPEN_DOOR = 1003; - static const int SOUND_FIZZ = 1004; + static const int SOUND_CLICK = 1000; + static const int SOUND_CLICK_FAIL = 1001; + static const int SOUND_LAUNCH = 1002; + static const int SOUND_OPEN_DOOR = 1003; + static const int SOUND_FIZZ = 1004; static const int SOUND_PLAY_RECORDING = 1005; - static const int SOUND_GHAST_WARNING = 1007; - static const int SOUND_GHAST_FIREBALL = 1008; - static const int SOUND_BLAZE_FIREBALL = 1009; + static const int SOUND_GHAST_WARNING = 1007; + static const int SOUND_GHAST_FIREBALL = 1008; + static const int SOUND_BLAZE_FIREBALL = 1009; - static const int SOUND_ZOMBIE_WOODEN_DOOR = 1010; - static const int SOUND_ZOMBIE_IRON_DOOR = 1011; - static const int SOUND_ZOMBIE_DOOR_CRASH = 1012; + static const int SOUND_ZOMBIE_WOODEN_DOOR = 1010; + static const int SOUND_ZOMBIE_IRON_DOOR = 1011; + static const int SOUND_ZOMBIE_DOOR_CRASH = 1012; static const int SOUND_WITHER_BOSS_SPAWN = 1013; static const int SOUND_WITHER_BOSS_SHOOT = 1014; static const int SOUND_BAT_LIFTOFF = 1015; @@ -29,11 +29,12 @@ public: static const int SOUND_ANVIL_USED = 1021; static const int SOUND_ANVIL_LAND = 1022; - static const int PARTICLES_SHOOT = 2000; - static const int PARTICLES_DESTROY_BLOCK = 2001; - static const int PARTICLES_POTION_SPLASH = 2002; - static const int PARTICLES_EYE_OF_ENDER_DEATH = 2003; - static const int PARTICLES_MOBTILE_SPAWN = 2004; + static const int PARTICLES_SHOOT = 2000; + static const int PARTICLES_DESTROY_BLOCK = 2001; + static const int PARTICLES_POTION_SPLASH = 2002; + static const int PARTICLES_EYE_OF_ENDER_DEATH = 2003; + static const int PARTICLES_MOBTILE_SPAWN = 2004; + static const int PARTICLES_PLANT_GROWTH = 2005; //static const int ENDERDRAGON_KILLED = 9000; // 4J Added to signal the the enderdragon was killed static const int ENDERDRAGON_FIREBALL_SPLASH = 9001; |
