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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/LargeCaveFeature.h
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/LargeCaveFeature.h')
-rw-r--r--Minecraft.World/LargeCaveFeature.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/LargeCaveFeature.h b/Minecraft.World/LargeCaveFeature.h
index 5188aca7..66eadde9 100644
--- a/Minecraft.World/LargeCaveFeature.h
+++ b/Minecraft.World/LargeCaveFeature.h
@@ -5,7 +5,7 @@
class LargeCaveFeature : public LargeFeature
{
protected:
- void addRoom(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom);
- void addTunnel(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale);
+ void addRoom(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom);
+ void addTunnel(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale);
virtual void addFeature(Level *level, int x, int z, int xOffs, int zOffs, byteArray blocks);
};