From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/LargeCaveFeature.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/LargeCaveFeature.h') diff --git a/Minecraft.World/LargeCaveFeature.h b/Minecraft.World/LargeCaveFeature.h index 5188aca7..66eadde9 100644 --- a/Minecraft.World/LargeCaveFeature.h +++ b/Minecraft.World/LargeCaveFeature.h @@ -5,7 +5,7 @@ class LargeCaveFeature : public LargeFeature { protected: - void addRoom(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom); - void addTunnel(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale); + void addRoom(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom); + void addTunnel(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale); virtual void addFeature(Level *level, int x, int z, int xOffs, int zOffs, byteArray blocks); }; -- cgit v1.2.3