diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
| commit | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/JavaMath.cpp | |
| parent | d6ec138710461294c3ffd2723bc8a9f212d3471f (diff) | |
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/JavaMath.cpp')
| -rw-r--r-- | Minecraft.World/JavaMath.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/JavaMath.cpp b/Minecraft.World/JavaMath.cpp index 92843695..87778c56 100644 --- a/Minecraft.World/JavaMath.cpp +++ b/Minecraft.World/JavaMath.cpp @@ -34,9 +34,9 @@ double Math::random() //a - a floating-point value to be rounded to a long. //Returns: //the value of the argument rounded to the nearest long value. -__int64 Math::round( double d ) +int64_t Math::round( double d ) { - return (__int64)floor( d + 0.5 ); + return (int64_t)floor( d + 0.5 ); } int Math::_max(int a, int b) @@ -59,7 +59,7 @@ float Math::_min(float a, float b) return a < b ? a : b; } -float Math::wrapDegrees(float input) +float Math::wrapDegrees(float input) { while(input>=360.0f)input-=360.0f; if (input >= 180.0f) input -= 360.0f; @@ -67,7 +67,7 @@ float Math::wrapDegrees(float input) return input; } -double Math::wrapDegrees(double input) +double Math::wrapDegrees(double input) { while(input>=360.0)input-=360.0; if (input >= 180.0) input -= 360.0; |
