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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/JavaMath.cpp
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/JavaMath.cpp')
-rw-r--r--Minecraft.World/JavaMath.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/JavaMath.cpp b/Minecraft.World/JavaMath.cpp
index 92843695..87778c56 100644
--- a/Minecraft.World/JavaMath.cpp
+++ b/Minecraft.World/JavaMath.cpp
@@ -34,9 +34,9 @@ double Math::random()
//a - a floating-point value to be rounded to a long.
//Returns:
//the value of the argument rounded to the nearest long value.
-__int64 Math::round( double d )
+int64_t Math::round( double d )
{
- return (__int64)floor( d + 0.5 );
+ return (int64_t)floor( d + 0.5 );
}
int Math::_max(int a, int b)
@@ -59,7 +59,7 @@ float Math::_min(float a, float b)
return a < b ? a : b;
}
-float Math::wrapDegrees(float input)
+float Math::wrapDegrees(float input)
{
while(input>=360.0f)input-=360.0f;
if (input >= 180.0f) input -= 360.0f;
@@ -67,7 +67,7 @@ float Math::wrapDegrees(float input)
return input;
}
-double Math::wrapDegrees(double input)
+double Math::wrapDegrees(double input)
{
while(input>=360.0)input-=360.0;
if (input >= 180.0) input -= 360.0;