From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/JavaMath.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.World/JavaMath.cpp') diff --git a/Minecraft.World/JavaMath.cpp b/Minecraft.World/JavaMath.cpp index 92843695..87778c56 100644 --- a/Minecraft.World/JavaMath.cpp +++ b/Minecraft.World/JavaMath.cpp @@ -34,9 +34,9 @@ double Math::random() //a - a floating-point value to be rounded to a long. //Returns: //the value of the argument rounded to the nearest long value. -__int64 Math::round( double d ) +int64_t Math::round( double d ) { - return (__int64)floor( d + 0.5 ); + return (int64_t)floor( d + 0.5 ); } int Math::_max(int a, int b) @@ -59,7 +59,7 @@ float Math::_min(float a, float b) return a < b ? a : b; } -float Math::wrapDegrees(float input) +float Math::wrapDegrees(float input) { while(input>=360.0f)input-=360.0f; if (input >= 180.0f) input -= 360.0f; @@ -67,7 +67,7 @@ float Math::wrapDegrees(float input) return input; } -double Math::wrapDegrees(double input) +double Math::wrapDegrees(double input) { while(input>=360.0)input-=360.0; if (input >= 180.0) input -= 360.0; -- cgit v1.2.3