diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/HellFlatLevelSource.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/HellFlatLevelSource.h')
| -rw-r--r-- | Minecraft.World/HellFlatLevelSource.h | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/Minecraft.World/HellFlatLevelSource.h b/Minecraft.World/HellFlatLevelSource.h index b756d9a6..2e58f160 100644 --- a/Minecraft.World/HellFlatLevelSource.h +++ b/Minecraft.World/HellFlatLevelSource.h @@ -16,7 +16,7 @@ class HellFlatLevelSource : public ChunkSource { public: static const int CHUNK_HEIGHT = 8; - static const int CHUNK_WIDTH = 4; + static const int CHUNK_WIDTH = 4; private: Random *random; @@ -26,14 +26,14 @@ private: Level *level; public: - HellFlatLevelSource(Level *level, __int64 seed); + HellFlatLevelSource(Level *level, __int64 seed); ~HellFlatLevelSource(); private: - void prepareHeights(int xOffs, int zOffs, byteArray blocks); + void prepareHeights(int xOffs, int zOffs, byteArray blocks); public: - void buildSurfaces(int xOffs, int zOffs, byteArray blocks); + void buildSurfaces(int xOffs, int zOffs, byteArray blocks); LevelChunk *create(int x, int z); LevelChunk *getChunk(int xOffs, int zOffs); @@ -41,11 +41,12 @@ public: public: virtual bool hasChunk(int x, int y); - void postProcess(ChunkSource *parent, int xt, int zt); - bool save(bool force, ProgressListener *progressListener); - bool tick(); - bool shouldSave(); - wstring gatherStats(); + void postProcess(ChunkSource *parent, int xt, int zt); + bool save(bool force, ProgressListener *progressListener); + bool tick(); + bool shouldSave(); + wstring gatherStats(); virtual vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z); - virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z); + virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z); + virtual void recreateLogicStructuresForChunk(int chunkX, int chunkZ); }; |
