From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/HellFlatLevelSource.h | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) (limited to 'Minecraft.World/HellFlatLevelSource.h') diff --git a/Minecraft.World/HellFlatLevelSource.h b/Minecraft.World/HellFlatLevelSource.h index b756d9a6..2e58f160 100644 --- a/Minecraft.World/HellFlatLevelSource.h +++ b/Minecraft.World/HellFlatLevelSource.h @@ -16,7 +16,7 @@ class HellFlatLevelSource : public ChunkSource { public: static const int CHUNK_HEIGHT = 8; - static const int CHUNK_WIDTH = 4; + static const int CHUNK_WIDTH = 4; private: Random *random; @@ -26,14 +26,14 @@ private: Level *level; public: - HellFlatLevelSource(Level *level, __int64 seed); + HellFlatLevelSource(Level *level, __int64 seed); ~HellFlatLevelSource(); private: - void prepareHeights(int xOffs, int zOffs, byteArray blocks); + void prepareHeights(int xOffs, int zOffs, byteArray blocks); public: - void buildSurfaces(int xOffs, int zOffs, byteArray blocks); + void buildSurfaces(int xOffs, int zOffs, byteArray blocks); LevelChunk *create(int x, int z); LevelChunk *getChunk(int xOffs, int zOffs); @@ -41,11 +41,12 @@ public: public: virtual bool hasChunk(int x, int y); - void postProcess(ChunkSource *parent, int xt, int zt); - bool save(bool force, ProgressListener *progressListener); - bool tick(); - bool shouldSave(); - wstring gatherStats(); + void postProcess(ChunkSource *parent, int xt, int zt); + bool save(bool force, ProgressListener *progressListener); + bool tick(); + bool shouldSave(); + wstring gatherStats(); virtual vector *getMobsAt(MobCategory *mobCategory, int x, int y, int z); - virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z); + virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z); + virtual void recreateLogicStructuresForChunk(int chunkX, int chunkZ); }; -- cgit v1.2.3