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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/EnchantmentCategory.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/EnchantmentCategory.cpp')
-rw-r--r--Minecraft.World/EnchantmentCategory.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/EnchantmentCategory.cpp b/Minecraft.World/EnchantmentCategory.cpp
index b1c951ee..7fb44481 100644
--- a/Minecraft.World/EnchantmentCategory.cpp
+++ b/Minecraft.World/EnchantmentCategory.cpp
@@ -16,25 +16,25 @@ bool EnchantmentCategory::canEnchant(Item *item) const
{
if (this == all) return true;
- if (dynamic_cast<ArmorItem *>( item ) != nullptr)
+ if (dynamic_cast<ArmorItem *>( item ) != NULL)
{
if (this == armor) return true;
- ArmorItem *ai = static_cast<ArmorItem *>(item);
+ ArmorItem *ai = (ArmorItem *) item;
if (ai->slot == ArmorItem::SLOT_HEAD) return this == armor_head;
if (ai->slot == ArmorItem::SLOT_LEGS) return this == armor_legs;
if (ai->slot == ArmorItem::SLOT_TORSO) return this == armor_torso;
if (ai->slot == ArmorItem::SLOT_FEET) return this == armor_feet;
return false;
}
- else if (dynamic_cast<WeaponItem *>(item) != nullptr)
+ else if (dynamic_cast<WeaponItem *>(item) != NULL)
{
return this == weapon;
}
- else if (dynamic_cast<DiggerItem *>(item) != nullptr)
+ else if (dynamic_cast<DiggerItem *>(item) != NULL)
{
return this == digger;
}
- else if (dynamic_cast<BowItem *>(item) != nullptr)
+ else if (dynamic_cast<BowItem *>(item) != NULL)
{
return this == bow;
}