diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/EggTile.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/EggTile.h')
| -rw-r--r-- | Minecraft.World/EggTile.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.World/EggTile.h b/Minecraft.World/EggTile.h index c8929cbe..354a4436 100644 --- a/Minecraft.World/EggTile.h +++ b/Minecraft.World/EggTile.h @@ -5,23 +5,23 @@ class EggTile : public Tile { public: EggTile(int id); - virtual void onPlace(Level *level, int x, int y, int z); - virtual void neighborChanged(Level *level, int x, int y, int z, int type); - virtual void tick(Level *level, int x, int y, int z, Random *random); + virtual void onPlace(Level *level, int x, int y, int z); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual void tick(Level *level, int x, int y, int z, Random *random); private: void checkSlide(Level *level, int x, int y, int z); public: virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param - virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player); + virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player); private: void teleport(Level *level, int x, int y, int z); public: - virtual int getTickDelay(); - virtual bool blocksLight(); - virtual bool isSolidRender(bool isServerLevel = false); - virtual bool isCubeShaped(); + virtual int getTickDelay(Level *level); + virtual bool blocksLight(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool isCubeShaped(); virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face); - virtual int getRenderShape(); + virtual int getRenderShape(); virtual int cloneTileId(Level *level, int x, int y, int z); // 4J Added |
