From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/EggTile.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'Minecraft.World/EggTile.h') diff --git a/Minecraft.World/EggTile.h b/Minecraft.World/EggTile.h index c8929cbe..354a4436 100644 --- a/Minecraft.World/EggTile.h +++ b/Minecraft.World/EggTile.h @@ -5,23 +5,23 @@ class EggTile : public Tile { public: EggTile(int id); - virtual void onPlace(Level *level, int x, int y, int z); - virtual void neighborChanged(Level *level, int x, int y, int z, int type); - virtual void tick(Level *level, int x, int y, int z, Random *random); + virtual void onPlace(Level *level, int x, int y, int z); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual void tick(Level *level, int x, int y, int z, Random *random); private: void checkSlide(Level *level, int x, int y, int z); public: virtual bool use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param - virtual void attack(Level *level, int x, int y, int z, shared_ptr player); + virtual void attack(Level *level, int x, int y, int z, shared_ptr player); private: void teleport(Level *level, int x, int y, int z); public: - virtual int getTickDelay(); - virtual bool blocksLight(); - virtual bool isSolidRender(bool isServerLevel = false); - virtual bool isCubeShaped(); + virtual int getTickDelay(Level *level); + virtual bool blocksLight(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool isCubeShaped(); virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face); - virtual int getRenderShape(); + virtual int getRenderShape(); virtual int cloneTileId(Level *level, int x, int y, int z); // 4J Added -- cgit v1.2.3