diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/DirectoryLevelStorage.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/DirectoryLevelStorage.cpp')
| -rw-r--r-- | Minecraft.World/DirectoryLevelStorage.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/DirectoryLevelStorage.cpp b/Minecraft.World/DirectoryLevelStorage.cpp index 5a1dfc0a..210ddf87 100644 --- a/Minecraft.World/DirectoryLevelStorage.cpp +++ b/Minecraft.World/DirectoryLevelStorage.cpp @@ -347,7 +347,7 @@ LevelData *DirectoryLevelStorage::prepareLevel() return NULL; } -void DirectoryLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players) +void DirectoryLevelStorage::saveLevelData(LevelData *levelData, vector<std::shared_ptr<Player> > *players) { // 4J Jev, removed try/catch @@ -381,7 +381,7 @@ void DirectoryLevelStorage::saveLevelData(LevelData *levelData) delete root; } -void DirectoryLevelStorage::save(shared_ptr<Player> player) +void DirectoryLevelStorage::save(std::shared_ptr<Player> player) { // 4J Jev, removed try/catch. PlayerUID playerXuid = player->getXuid(); @@ -429,7 +429,7 @@ void DirectoryLevelStorage::save(shared_ptr<Player> player) } // 4J Changed return val to bool to check if new player or loaded player -bool DirectoryLevelStorage::load(shared_ptr<Player> player) +bool DirectoryLevelStorage::load(std::shared_ptr<Player> player) { bool newPlayer = true; CompoundTag *tag = loadPlayerDataTag( player->getXuid() ); @@ -738,7 +738,7 @@ void DirectoryLevelStorage::dontSaveMapMappingForPlayer(PlayerUID xuid) #endif } -void DirectoryLevelStorage::deleteMapFilesForPlayer(shared_ptr<Player> player) +void DirectoryLevelStorage::deleteMapFilesForPlayer(std::shared_ptr<Player> player) { PlayerUID playerXuid = player->getXuid(); if(playerXuid != INVALID_XUID) deleteMapFilesForPlayer(playerXuid); |
